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- // Copyright (C) 1999-2000 Id Software, Inc.
- //
- /*
- =======================================================================
-
- INGAME MENU
-
- =======================================================================
- */
-
-
- #include "ui_local.h"
-
-
- #define INGAME_FRAME "menu/art/addbotframe"
- //#define INGAME_FRAME "menu/art/cut_frame"
- #define INGAME_MENU_VERTICAL_SPACING 28
-
- #define ID_TEAM 10
- #define ID_ADDBOTS 11
- #define ID_REMOVEBOTS 12
- #define ID_SETUP 13
- #define ID_SERVERINFO 14
- #define ID_LEAVEARENA 15
- #define ID_RESTART 16
- #define ID_QUIT 17
- #define ID_RESUME 18
- #define ID_TEAMORDERS 19
-
-
- typedef struct {
- menuframework_s menu;
-
- menubitmap_s frame;
- menutext_s team;
- menutext_s setup;
- menutext_s server;
- menutext_s leave;
- menutext_s restart;
- menutext_s addbots;
- menutext_s removebots;
- menutext_s teamorders;
- menutext_s quit;
- menutext_s resume;
- } ingamemenu_t;
-
- static ingamemenu_t s_ingame;
-
-
- /*
- =================
- InGame_RestartAction
- =================
- */
- static void InGame_RestartAction( qboolean result ) {
- if( !result ) {
- return;
- }
-
- UI_PopMenu();
- trap_Cmd_ExecuteText( EXEC_APPEND, "map_restart 0\n" );
- }
-
-
- /*
- =================
- InGame_QuitAction
- =================
- */
- static void InGame_QuitAction( qboolean result ) {
- if( !result ) {
- return;
- }
- UI_PopMenu();
- UI_CreditMenu();
- }
-
-
- /*
- =================
- InGame_Event
- =================
- */
- void InGame_Event( void *ptr, int notification ) {
- if( notification != QM_ACTIVATED ) {
- return;
- }
-
- switch( ((menucommon_s*)ptr)->id ) {
- case ID_TEAM:
- UI_TeamMainMenu();
- break;
-
- case ID_SETUP:
- UI_SetupMenu();
- break;
-
- case ID_LEAVEARENA:
- trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect\n" );
- break;
-
- case ID_RESTART:
- UI_ConfirmMenu( "RESTART ARENA?", NULL, InGame_RestartAction );
- break;
-
- case ID_QUIT:
- UI_ConfirmMenu( "EXIT GAME?", NULL, InGame_QuitAction );
- break;
-
- case ID_SERVERINFO:
- UI_ServerInfoMenu();
- break;
-
- case ID_ADDBOTS:
- UI_AddBotsMenu();
- break;
-
- case ID_REMOVEBOTS:
- UI_RemoveBotsMenu();
- break;
-
- case ID_TEAMORDERS:
- UI_TeamOrdersMenu();
- break;
-
- case ID_RESUME:
- UI_PopMenu();
- break;
- }
- }
-
-
- /*
- =================
- InGame_MenuInit
- =================
- */
- void InGame_MenuInit( void ) {
- int y;
- uiClientState_t cs;
- char info[MAX_INFO_STRING];
- int team;
-
- memset( &s_ingame, 0 ,sizeof(ingamemenu_t) );
-
- InGame_Cache();
-
- s_ingame.menu.wrapAround = qtrue;
- s_ingame.menu.fullscreen = qfalse;
-
- s_ingame.frame.generic.type = MTYPE_BITMAP;
- s_ingame.frame.generic.flags = QMF_INACTIVE;
- s_ingame.frame.generic.name = INGAME_FRAME;
- s_ingame.frame.generic.x = 320-233;//142;
- s_ingame.frame.generic.y = 240-166;//118;
- s_ingame.frame.width = 466;//359;
- s_ingame.frame.height = 332;//256;
-
- y = 96;
- s_ingame.team.generic.type = MTYPE_PTEXT;
- s_ingame.team.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.team.generic.x = 320;
- s_ingame.team.generic.y = y;
- s_ingame.team.generic.id = ID_TEAM;
- s_ingame.team.generic.callback = InGame_Event;
- s_ingame.team.string = "TEAM";
- s_ingame.team.color = color_red;
- s_ingame.team.style = UI_CENTER|UI_SMALLFONT;
-
- y += INGAME_MENU_VERTICAL_SPACING;
- s_ingame.addbots.generic.type = MTYPE_PTEXT;
- s_ingame.addbots.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.addbots.generic.x = 320;
- s_ingame.addbots.generic.y = y;
- s_ingame.addbots.generic.id = ID_ADDBOTS;
- s_ingame.addbots.generic.callback = InGame_Event;
- s_ingame.addbots.string = "ADD BOTS";
- s_ingame.addbots.color = color_red;
- s_ingame.addbots.style = UI_CENTER|UI_SMALLFONT;
- if( !trap_Cvar_VariableValue( "sv_running" ) || !trap_Cvar_VariableValue( "bot_enable" ) || (trap_Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER)) {
- s_ingame.addbots.generic.flags |= QMF_GRAYED;
- }
-
- y += INGAME_MENU_VERTICAL_SPACING;
- s_ingame.removebots.generic.type = MTYPE_PTEXT;
- s_ingame.removebots.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.removebots.generic.x = 320;
- s_ingame.removebots.generic.y = y;
- s_ingame.removebots.generic.id = ID_REMOVEBOTS;
- s_ingame.removebots.generic.callback = InGame_Event;
- s_ingame.removebots.string = "REMOVE BOTS";
- s_ingame.removebots.color = color_red;
- s_ingame.removebots.style = UI_CENTER|UI_SMALLFONT;
- if( !trap_Cvar_VariableValue( "sv_running" ) || !trap_Cvar_VariableValue( "bot_enable" ) || (trap_Cvar_VariableValue( "g_gametype" ) == GT_SINGLE_PLAYER)) {
- s_ingame.removebots.generic.flags |= QMF_GRAYED;
- }
-
- y += INGAME_MENU_VERTICAL_SPACING;
- s_ingame.teamorders.generic.type = MTYPE_PTEXT;
- s_ingame.teamorders.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.teamorders.generic.x = 320;
- s_ingame.teamorders.generic.y = y;
- s_ingame.teamorders.generic.id = ID_TEAMORDERS;
- s_ingame.teamorders.generic.callback = InGame_Event;
- s_ingame.teamorders.string = "TEAM ORDERS";
- s_ingame.teamorders.color = color_red;
- s_ingame.teamorders.style = UI_CENTER|UI_SMALLFONT;
- if( !(trap_Cvar_VariableValue( "g_gametype" ) >= GT_TEAM) ) {
- s_ingame.teamorders.generic.flags |= QMF_GRAYED;
- }
- else {
- trap_GetClientState( &cs );
- trap_GetConfigString( CS_PLAYERS + cs.clientNum, info, MAX_INFO_STRING );
- team = atoi( Info_ValueForKey( info, "t" ) );
- if( team == TEAM_SPECTATOR ) {
- s_ingame.teamorders.generic.flags |= QMF_GRAYED;
- }
- }
-
- y += INGAME_MENU_VERTICAL_SPACING;
- s_ingame.setup.generic.type = MTYPE_PTEXT;
- s_ingame.setup.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.setup.generic.x = 320;
- s_ingame.setup.generic.y = y;
- s_ingame.setup.generic.id = ID_SETUP;
- s_ingame.setup.generic.callback = InGame_Event;
- s_ingame.setup.string = "SETUP";
- s_ingame.setup.color = color_red;
- s_ingame.setup.style = UI_CENTER|UI_SMALLFONT;
-
- y += INGAME_MENU_VERTICAL_SPACING;
- s_ingame.server.generic.type = MTYPE_PTEXT;
- s_ingame.server.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.server.generic.x = 320;
- s_ingame.server.generic.y = y;
- s_ingame.server.generic.id = ID_SERVERINFO;
- s_ingame.server.generic.callback = InGame_Event;
- s_ingame.server.string = "SERVER INFO";
- s_ingame.server.color = color_red;
- s_ingame.server.style = UI_CENTER|UI_SMALLFONT;
-
- y += INGAME_MENU_VERTICAL_SPACING;
- s_ingame.restart.generic.type = MTYPE_PTEXT;
- s_ingame.restart.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.restart.generic.x = 320;
- s_ingame.restart.generic.y = y;
- s_ingame.restart.generic.id = ID_RESTART;
- s_ingame.restart.generic.callback = InGame_Event;
- s_ingame.restart.string = "RESTART ARENA";
- s_ingame.restart.color = color_red;
- s_ingame.restart.style = UI_CENTER|UI_SMALLFONT;
- if( !trap_Cvar_VariableValue( "sv_running" ) ) {
- s_ingame.restart.generic.flags |= QMF_GRAYED;
- }
-
- y += INGAME_MENU_VERTICAL_SPACING;
- s_ingame.resume.generic.type = MTYPE_PTEXT;
- s_ingame.resume.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.resume.generic.x = 320;
- s_ingame.resume.generic.y = y;
- s_ingame.resume.generic.id = ID_RESUME;
- s_ingame.resume.generic.callback = InGame_Event;
- s_ingame.resume.string = "RESUME GAME";
- s_ingame.resume.color = color_red;
- s_ingame.resume.style = UI_CENTER|UI_SMALLFONT;
-
- y += INGAME_MENU_VERTICAL_SPACING;
- s_ingame.leave.generic.type = MTYPE_PTEXT;
- s_ingame.leave.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.leave.generic.x = 320;
- s_ingame.leave.generic.y = y;
- s_ingame.leave.generic.id = ID_LEAVEARENA;
- s_ingame.leave.generic.callback = InGame_Event;
- s_ingame.leave.string = "LEAVE ARENA";
- s_ingame.leave.color = color_red;
- s_ingame.leave.style = UI_CENTER|UI_SMALLFONT;
-
- y += INGAME_MENU_VERTICAL_SPACING;
- s_ingame.quit.generic.type = MTYPE_PTEXT;
- s_ingame.quit.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
- s_ingame.quit.generic.x = 320;
- s_ingame.quit.generic.y = y;
- s_ingame.quit.generic.id = ID_QUIT;
- s_ingame.quit.generic.callback = InGame_Event;
- s_ingame.quit.string = "EXIT GAME";
- s_ingame.quit.color = color_red;
- s_ingame.quit.style = UI_CENTER|UI_SMALLFONT;
-
- Menu_AddItem( &s_ingame.menu, &s_ingame.frame );
- Menu_AddItem( &s_ingame.menu, &s_ingame.team );
- Menu_AddItem( &s_ingame.menu, &s_ingame.addbots );
- Menu_AddItem( &s_ingame.menu, &s_ingame.removebots );
- Menu_AddItem( &s_ingame.menu, &s_ingame.teamorders );
- Menu_AddItem( &s_ingame.menu, &s_ingame.setup );
- Menu_AddItem( &s_ingame.menu, &s_ingame.server );
- Menu_AddItem( &s_ingame.menu, &s_ingame.restart );
- Menu_AddItem( &s_ingame.menu, &s_ingame.resume );
- Menu_AddItem( &s_ingame.menu, &s_ingame.leave );
- Menu_AddItem( &s_ingame.menu, &s_ingame.quit );
- }
-
-
- /*
- =================
- InGame_Cache
- =================
- */
- void InGame_Cache( void ) {
- trap_R_RegisterShaderNoMip( INGAME_FRAME );
- }
-
-
- /*
- =================
- UI_InGameMenu
- =================
- */
- void UI_InGameMenu( void ) {
- // force as top level menu
- uis.menusp = 0;
-
- // set menu cursor to a nice location
- uis.cursorx = 319;
- uis.cursory = 80;
-
- InGame_MenuInit();
- UI_PushMenu( &s_ingame.menu );
- }
-